Yang (3S) : Différence entre versions

Ligne 3 : Ligne 3 :
 
== Liste des coups ==
 
== Liste des coups ==
  
=== SPECIAL ATTACKS: ===
+
==== Throws ====
  
{| border="0" cellpadding="5" cellspacing="0" width="60%"
+
{| border="1em" cellspacing="0" width="40%" style="border: 1px solid #999; background: #F2F2F2;"
 
|-
 
|-
| Tourou-Zan || D,DF,F + Punch (refaire 3 fois)
+
| '''Move Name''' || '''Motion'''
 
|-
 
|-
| Senkyu-Tai || D,DF,F + Kick
+
| Knee Bash || LP+LK
 
|-
 
|-
| Byakko-Soushouda || D,DB,B + Punch
+
| Foot Propel || F+LP+LK or B+LP+LK
 
|-
 
|-
| Zenpou-Tenshin || D,DB,B + Kick (proche)
+
|}
 +
 
 +
==== Command Normals ====
 +
 
 +
{| border="1em" cellspacing="0" width="50%" style="border: 1px solid #999; background: #F2F2F2;"
 +
|-
 +
| '''Move Name''' || '''Motion'''
 +
|-
 +
| Senpuu Kyaku || F+MK
 +
|-
 +
| Raigeki Shuu || (Neutral Jump) F+DF K or (Jump forward) F+DF K
 +
|-
 +
| Senpuu Kyaku || F+MK
 
|-
 
|-
| Kaibou || F,D,DF + Kick
+
| Koushu || (Close to opponent) HP
 +
|-
 +
| Crouching Jab || D+LP
 +
|-
 +
| Crouching Strong || D+MP
 +
|-
 +
| Crouching Fierce || D+HP
 +
|-
 +
| Crouching Short || D+LK
 +
|-
 +
| Crouching Forward || D+MK
 +
|-
 +
| Crouching Roundhouse || D+HK
 
|-
 
|-
| Raigeki-Shuu || DF + Kick (en l'air)
 
 
|}
 
|}
  
=== SUPER ARTS: ===
+
== Target Combos ==
  
{| border="0" cellpadding="5" cellspacing="0" width="60%"
+
* LK -> MK -> HK
 +
 
 +
* MP -> HP -> B  HP
 +
 
 +
* jump forward, MK -> DF + MK
 +
 
 +
== Special Moves ==
 +
 
 +
{| border="1em" cellspacing="0" width="55%" style="border: 1px solid #999; background: #F2F2F2;"
 +
|-
 +
| '''Move Name''' || '''Motion'''
 +
|-
 +
| Tourou Zan || QCF + P (Repeat QCF + P to do it up to 3 times)
 +
|-
 +
| EX Tourou Zan || QCF + PP (Repeat QCF + P to do it up to 5 times)
 +
|-
 +
| Senkyuutai || QCF + K
 +
|-
 +
| EX Senkyuutai || QCF + KK
 +
|-
 +
| Zenpou Tenshin || HCB + K (Close to opponent)
 +
|-
 +
| Kaihou || F,D,DF + K
 +
|-
 +
| Byakko Soushouda || QCB + P (PP for fake version)
 +
|}
 +
 
 +
== Super Arts ==
 +
 
 +
{| border="1em" cellspacing="0" width="50%" style="border: 1px solid #999; background: #F2F2F2;"
 +
|-
 +
| '''Num.''' || '''Super Art Name''' || '''Motion''' || '''Super Bars'''||'''EX Moves'''
 
|-
 
|-
| I. (1) Raishin-Mahhaken || D,DF,F,D,DF,F + Punch
+
| I || Raishin-Mahhaken || QCF QCF+P || 1 stock || 3 EX moves
 
|-
 
|-
| II. (2) Tenshin-Senkyutai || D,DF,F,D,DF,F + Kick
+
| II || Tenshin-Senkyutai || QCF QCF+K  || 2 stocks || 5 EX moves
 
|-
 
|-
| III. (1) Seiei-Enbu || D,DF,F,D,DF,F + Punch
+
| III || Seiei-Enbu || QCF QCF+P || 1 stocks || 1 EX move
 
|}
 
|}

Version du 14 août 2010 à 14:13

Introduction

Liste des coups

Throws

Move Name Motion
Knee Bash LP+LK
Foot Propel F+LP+LK or B+LP+LK

Command Normals

Move Name Motion
Senpuu Kyaku F+MK
Raigeki Shuu (Neutral Jump) F+DF K or (Jump forward) F+DF K
Senpuu Kyaku F+MK
Koushu (Close to opponent) HP
Crouching Jab D+LP
Crouching Strong D+MP
Crouching Fierce D+HP
Crouching Short D+LK
Crouching Forward D+MK
Crouching Roundhouse D+HK

Target Combos

  • LK -> MK -> HK
  • MP -> HP -> B HP
  • jump forward, MK -> DF + MK

Special Moves

Move Name Motion
Tourou Zan QCF + P (Repeat QCF + P to do it up to 3 times)
EX Tourou Zan QCF + PP (Repeat QCF + P to do it up to 5 times)
Senkyuutai QCF + K
EX Senkyuutai QCF + KK
Zenpou Tenshin HCB + K (Close to opponent)
Kaihou F,D,DF + K
Byakko Soushouda QCB + P (PP for fake version)

Super Arts

Num. Super Art Name Motion Super Bars EX Moves
I Raishin-Mahhaken QCF QCF+P 1 stock 3 EX moves
II Tenshin-Senkyutai QCF QCF+K 2 stocks 5 EX moves
III Seiei-Enbu QCF QCF+P 1 stocks 1 EX move