Whip (2k2um) : Différence entre versions
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==Introduction== | ==Introduction== | ||
− | == | + | == Liste des coups == |
− | === | + | === Coups normaux === |
− | ==== | + | ==== Choppes ==== |
{| border="0" cellpadding="5" cellspacing="0" width="60%" | {| border="0" cellpadding="5" cellspacing="0" width="60%" | ||
|- | |- | ||
− | | Alpha || | + | | Alpha || proche, b ou f + C |
|- | |- | ||
− | | Zed || | + | | Zed || proche, b ou f + D |
|} | |} | ||
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{| border="0" cellpadding="5" cellspacing="0" width="60%" | {| border="0" cellpadding="5" cellspacing="0" width="60%" | ||
|- | |- | ||
− | | Whip Shot || f + | + | | Whip Shot || f + B (jusqu'à 5 fois) |
|} | |} | ||
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{| border="0" cellpadding="5" cellspacing="0" width="60%" | {| border="0" cellpadding="5" cellspacing="0" width="60%" | ||
|- | |- | ||
− | | Boomerang Shot || | + | | Boomerang Shot || hcf + P |
|- | |- | ||
− | | Assassin Strike "CODE BB" || | + | | Assassin Strike "CODE BB" || dp + A or B or C or D |
|- | |- | ||
− | | Hook Shot || | + | | Hook Shot || qcb + P in air |
|- | |- | ||
− | | Strength Shot A "Superior" || | + | | Strength Shot A "Superior" || hcb + A |
|- | |- | ||
− | | Strength Shot B "Strength" || | + | | Strength Shot B "Strength" || hcb + B |
|- | |- | ||
− | | Strength Shot C "Victory" || | + | | Strength Shot C "Victory" || hcb + C |
|- | |- | ||
− | | Strength Shot D "Rain" || Strength Shot, | + | | Strength Shot D "Rain" || Strength Shot, D |
|- | |- | ||
| Desert Eagle || b, d, db + P | | Desert Eagle || b, d, db + P | ||
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{| border="0" cellpadding="5" cellspacing="0" width="60%" | {| border="0" cellpadding="5" cellspacing="0" width="60%" | ||
|- | |- | ||
− | | Sonic Slaughter "Code KW" || | + | | Sonic Slaughter "Code KW" || qcb, hcf + P |
|- | |- | ||
− | | Forbidden Engage "Code MC" || ( | + | | Forbidden Engage "Code MC" || (qcf)x2 + P |
|} | |} | ||
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{| border="0" cellpadding="5" cellspacing="0" width="60%" | {| border="0" cellpadding="5" cellspacing="0" width="60%" | ||
|- | |- | ||
− | | Sonic Slaughter "Code KW" || | + | | Sonic Slaughter "Code KW" || qcb, hcf + A + C |
|} | |} | ||
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{| border="0" cellpadding="5" cellspacing="0" width="60%" | {| border="0" cellpadding="5" cellspacing="0" width="60%" | ||
|- | |- | ||
− | | Super Blackhawk || | + | | Super Blackhawk || qcb, hcf + B + D |
|} | |} |
Version actuelle en date du 2 novembre 2010 à 23:32
Sommaire
Introduction
Liste des coups
Coups normaux
Choppes
Alpha | proche, b ou f + C |
Zed | proche, b ou f + D |
Command Moves
Whip Shot | f + B (jusqu'à 5 fois) |
Special Moves
Boomerang Shot | hcf + P |
Assassin Strike "CODE BB" | dp + A or B or C or D |
Hook Shot | qcb + P in air |
Strength Shot A "Superior" | hcb + A |
Strength Shot B "Strength" | hcb + B |
Strength Shot C "Victory" | hcb + C |
Strength Shot D "Rain" | Strength Shot, D |
Desert Eagle | b, d, db + P |
Desperation
Sonic Slaughter "Code KW" | qcb, hcf + P |
Forbidden Engage "Code MC" | (qcf)x2 + P |
Super Desperation
Sonic Slaughter "Code KW" | qcb, hcf + A + C |
Hidden Super Desperation
Super Blackhawk | qcb, hcf + B + D |