Vanessa (2k2um) : Différence entre versions

 
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==Introduction==
 
==Introduction==
  
== Moves List ==
+
== Liste des coups ==
  
=== Normal Moves ===
+
=== Coups normaux ===
  
==== Throws ====
+
==== Choppes ====
  
 
{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
|-
 
|-
| Dynamite Puncher || close, b or f + HP
+
| Dynamite Puncher || proche, b ou f + C
 
|-
 
|-
| Clinch Puncher || close, b or f + HK
+
| Clinch Puncher || proche, b ou f + D
 
|}
 
|}
  
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{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
|-
 
|-
| One-Two Puncher || f + LP
+
| One-Two Puncher || f + A
 
|-
 
|-
| Sliding Puncher || df + LK
+
| Sliding Puncher || df + B
 
|}
 
|}
  
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{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
|-
 
|-
| Machine Gun Puncher || b, db, d, df, f + P, P rapidly
+
| Machine Gun Puncher || hcf + P, P (répétition)
 
|-
 
|-
 
| Dash Puncher || b~f + P
 
| Dash Puncher || b~f + P
 
|-
 
|-
|Forbidden Eagle || f, d, df + P
+
|Forbidden Eagle || dp + P
 
|-
 
|-
| Puncher Vision(forward) || d, df, f + K
+
| Puncher Vision(forward) || dp + K
 
|-
 
|-
 
| Puncher Vision (backward) || d, db, b + K
 
| Puncher Vision (backward) || d, db, b + K
 
|-
 
|-
| Uppercut || Puncher Vision, f + LP
+
| Uppercut || Puncher Vision, f + A
 
|-
 
|-
| Straight || Puncher Vision, Punch f + HP
+
| Straight || Puncher Vision, Punch f + C
 
|-
 
|-
| Weaving || Puncher Vision, b + P (delayable)
+
| Weaving || Puncher Vision, b + P (décalable)
 
|-
 
|-
| Puncher Weaving || d, db, b+P (delayable)
+
| Puncher Weaving || d, db, b + P (décalable)
 
|-
 
|-
 
| Dash Puncher || Puncher Weaving, f + P
 
| Dash Puncher || Puncher Weaving, f + P
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{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
|-
 
|-
| Crazy Puncher || d, db, b, db, d, df, f + P
+
| Crazy Puncher || qcb, hcf + P
 
|-
 
|-
| Champion Puncher || close, (d, df, f)x2 + P
+
| Champion Puncher || proche, (qcf)x2 + P
 
|}
 
|}
  
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{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
|-
 
|-
| Crazy Puncher || d, db, b, db, d, df, f + LP + HP
+
| Crazy Puncher || qcb, hcf + A + C
 
|}
 
|}
  
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{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
{| border="0" cellpadding="5" cellspacing="0" width="60%"
 
|-
 
|-
| Gaia Gear || f, b, db, d, df, f + LP + HP
+
| Gaia Gear || f, hcf + A + C
 
|}
 
|}

Version actuelle en date du 2 novembre 2010 à 23:36

Introduction

Liste des coups

Coups normaux

Choppes

Dynamite Puncher proche, b ou f + C
Clinch Puncher proche, b ou f + D

Command Moves

One-Two Puncher f + A
Sliding Puncher df + B

Special Moves

Machine Gun Puncher hcf + P, P (répétition)
Dash Puncher b~f + P
Forbidden Eagle dp + P
Puncher Vision(forward) dp + K
Puncher Vision (backward) d, db, b + K
Uppercut Puncher Vision, f + A
Straight Puncher Vision, Punch f + C
Weaving Puncher Vision, b + P (décalable)
Puncher Weaving d, db, b + P (décalable)
Dash Puncher Puncher Weaving, f + P
Parrying Puncher Puncher Weaving, b + P
Puncher Vision (forward) Puncher Weaving, f + K
Puncher Vision (backward) Puncher Weaving, b + K

Desperation

Crazy Puncher qcb, hcf + P
Champion Puncher proche, (qcf)x2 + P

Super Desperation

Crazy Puncher qcb, hcf + A + C

Hidden Super Desperation

Gaia Gear f, hcf + A + C