Kula (kof13) : Différence entre versions

(couleur disponible)
(Liste des coups)
Ligne 1 : Ligne 1 :
== Liste des coups ==
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== Moves List ==
 
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{| border="1" cellpadding="3" cellspacing="0"
====Throws====
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! style="background-color:#A4D265;" align="left" width="200" | Move Name
 
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! style="background-color:#A4D265;" align="left" width="200" | Motion
{| border="1em" cellspacing="0" width="60%" style="border: 1px solid #999; background: #F2F2F2;"
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! style="background-color:#A4D265;" align="left" width="250" | Comment
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! style="background-color:#A4D265;" align="left" width="100" | Frame Data
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! style="background-color:#A4D265;" align="left" width="50" | Cancelable
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! style="background-color:#A4D265;" align="left" width="150" | Damage LOW/HIGH/EX
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|- style="background-color:#FFFFCC;"
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| colspan="6" | Throws
 
|-
 
|-
| '''Move Name''' || '''Motion''' || '''Frame Data''' || '''Cancelable'''  || '''Damage'''
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| Ice Coffin || [[File:b.png]] ou [[File:F.png]] + [[File:Snkc.gif]] ou [[File:Snkd.gif]] || || || ||101
 
|-
 
|-
| Ice Coffin || f ou b + C ou D || Soon || Soon || Soon
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|- style="background-color:#FFEECC;"
|}
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| colspan="6" | Command Moves
 
 
====Command Normals====
 
 
 
{| border="1em" cellspacing="0" width="60%" style="border: 1px solid #999; background: #F2F2F2;"
 
 
|-
 
|-
| '''Move Name''' || '''Motion''' || '''Frame Data''' || '''Cancelable'''  || '''Damage'''
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| One Inch Punch || [[File:F.png]] + [[File:Snka.gif]] ||  || ||SP||70
 
|-
 
|-
| One Inch || f + A || Soon || Soon || Soon
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| Slider Shoot || [[File:df.png]] + [[File:Snkb.gif]] || Tape Bas || |||| 80
 
|-
 
|-
| Slider Shoot || d+f + B || Soon || Soon || SOON
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|- style="background-color:#E89779;"
|}
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| colspan="6" | Desperation move
 
 
===Special Moves===
 
 
 
{| border="1em" cellspacing="0" width="60%" style="border: 1px solid #999; background: #F2F2F2;"
 
 
|-
 
|-
| '''Move Name''' || '''Motion''' || '''Frame Data''' || '''Cancelable'''  || '''Damage LOW/HIGH/EX'''
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| Diamond Breath || [[File:qcf.png]] + [[File:punch.gif]] ||[[File:ex.png]] La version A launch, la C et la Ex crumple||||||60/70/120
 
|-
 
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| Counter Shell || QCB+ A ou C || Soon || Soon || Soon
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| Counter Shell || [[File:qcb.png]] + [[File:punch.gif]] ||[[File:ex.png]] Mange toutes les boules, même les Ex ou les furies projectiles|| || DC,HD,SC ||45/80
 
|-
 
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| Crow Bites || DP+ A ou C || Soon || Soon || Soon
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| Crow Bites || [[File:dp.png]] + [[File:punch.gif]] ||[[File:ex.png]] || ||DC,HD,SC ||70/70,60/100,60,40
 
|-
 
|-
| Diamond Breath || QCF+ A ou C || Soon || Soon || Soon
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| Ray Spin || [[File:qcb.png]] + [[File:kick.gif]] || || |||| 30/30,30/60,60
 
|-
 
|-
| Ray Spin || QCB + B ou D || Soon || Soon || Soon
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|↳ Après Ray Spin : Slider Shoot || [[File:F.png]][[File:Snkd.gif]] || |||| SP || 30/90
 
|-
 
|-
| Stand || (apres Ray Spin) f + B || Soon || Soon || Soon
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|↳ Après Ray Spin : Counter Shell || [[File:F.png]][[File:Snkb.gif]] || |||| SP || 20,30/45,30
 
|-
 
|-
| Sit || (apres Ray Spin) f + D || Soon || Soon || Soon
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|- style="background-color:#C26546;"
|}
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| colspan="6" | Super Desperation move
 
 
===Desperation Move===
 
 
 
{| border="1em" cellspacing="0" width="60%" style="border: 1px solid #999; background: #F2F2F2;"
 
 
|-
 
|-
| '''Move Name''' || '''Motion''' || '''Frame Data''' || '''Cancelable'''  || '''Damage/EX'''
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| Diamond Edge || [[File:qcf.png]][[File:qcf.png]] + [[File:punch.gif]] || || ||||210
 
|-
 
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| Diamong Edge || QCF,QCF + A ou C || Soon || Soon || Soon
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| Freeze Execution || [[File:hcb.png]][[File:hcb.png]] + [[File:punch.gif]]|| || Toujours Ex (nécessite deux barres)|| ||280
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|- style="background-color:#B84123;"
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| colspan="6" | Neomax
 
|-
 
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| Freeze Execution || HCB,HCB + A ou C || Soon || Soon || Soon
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| Neo Freeze Execution|| [[File:hcb.png]][[File:hcb.png]]  [[File:Snkb.gif]]+[[File:Snkd.gif]] || || || ||420
 
|}
 
|}
  
===Neo Max===
 
 
{| border="1em" cellspacing="0" width="60%" style="border: 1px solid #999; background: #F2F2F2;"
 
|-
 
| '''Move Name''' || '''Motion''' || '''Frame Data''' || '''Cancelable'''  || '''Damage'''
 
|-
 
| Neo Freeze Execution || HCB,HCB + B+D || Soon || X || Soon
 
|}
 
 
== Couleurs disponibles ==
 
== Couleurs disponibles ==
 
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Version du 18 juillet 2011 à 10:50

Moves List

Move Name Motion Comment Frame Data Cancelable Damage LOW/HIGH/EX
Throws
Ice Coffin B.png ou F.png + Snkc.gif ou Snkd.gif 101
Command Moves
One Inch Punch F.png + Snka.gif SP 70
Slider Shoot Df.png + Snkb.gif Tape Bas 80
Desperation move
Diamond Breath Qcf.png + Punch.gif Ex.png La version A launch, la C et la Ex crumple 60/70/120
Counter Shell Qcb.png + Punch.gif Ex.png Mange toutes les boules, même les Ex ou les furies projectiles DC,HD,SC 45/80
Crow Bites Dp.png + Punch.gif Ex.png DC,HD,SC 70/70,60/100,60,40
Ray Spin Qcb.png + Kick.gif 30/30,30/60,60
↳ Après Ray Spin : Slider Shoot F.pngSnkd.gif SP 30/90
↳ Après Ray Spin : Counter Shell F.pngSnkb.gif SP 20,30/45,30
Super Desperation move
Diamond Edge Qcf.pngQcf.png + Punch.gif 210
Freeze Execution Hcb.pngHcb.png + Punch.gif Toujours Ex (nécessite deux barres) 280
Neomax
Neo Freeze Execution Hcb.pngHcb.png Snkb.gif+Snkd.gif 420

Couleurs disponibles