Akuma (UMVC3)
Sommaire
EN TRAVAUX
Akuma
The
“Master of the Fist” trained with his brother Gouken. In time Akuma
would kill Gouken and work to persuade Gouken’s pupil, Ryu, to be
seduced by the Satsui no Hadou. Akuma is very secretive and constantly
in pursuit of a true opponent to face in battle.
In a nutshell Akuma returns in Ultimate with a game play very similar to what was seen in the past. Playing as Akuma depends on getting in close through the use of his varied special attacks and looking for strong mix-up opportunities. Although Akuma does relatively high damage, his low life means that he can be removed from the game fairly easily if used recklessly. Akuma is most known for his Tatsumaki Zenkuyaku assist, though hit stun has been modified since the previous installment of Marvel vs. Capcom 3, which means the point character will need to have a faster reaction time.
Players to Watch
Justin Wong, SumBrwnKid, Knives, ChrisG
Character Specific Information
Character Data |
---|
Health: |
Base Ground Magic Series: |
Double Jump: |
Air Dash |
Air Action Count |
X-Factor |
colspan="3 X-Factor Damage Boost: |
colspan="3 X-Factor Speed Boost: |
colspan="3 X-Factor Duration: |
Minimum Damage Scaling |
Normal: |
X-Factor Lvl 1: |
X-Factor Lvl 2: |
X-Factor Lvl 3: |
Liste des Coups
Types d’assist
Nom |
Type |
Dommage |
Propriétés spéciale |
Cross-Over Combinaison |
|
|
90 000 |
![]() |
Messatsu-Gouhadou Agyo |
|
|
40 000 X 2 |
Messatsu-Goshoryu |
|
|
|
90 000 |
|
Messatsu-Gouhadou Agyo |
Normaux
Nom |
Commande |
Dommage |
Propriétés spéciale (Glossaire) |
Standing Light |
![]() |
53 000 |
![]() |
Crouching Light |
|
48 000 |
|
Standing Medium |
![]() |
40 000 x 2 |
|
Crouching Medium |
|
75 000 |
|
Standing Heavy |
![]() |
88 000 |
|
Crouching Heavy |
|
85 000 |
|
Special |
![]() |
90 000 |
|
Zugaihasatsu "Overhead Chop" |
|
45 000 x 2 |
|
Senpukyaku |
|
100 000 |
![]() |
Jumping Light |
air |
53 000 |
![]() |
Jumping Medium |
air |
70 000 |
![]() |
Jumping Heavy |
air |
88 000 |
![]() |
Jumping Special |
air |
90 000 |
|
Tenmakujinkyaku "Dive Kick" |
air |
80 000 |
Chopes
Nom | Commande | Dommage | Propriétés spéciale (Glossaire) |
Forward Throw | ![]() ![]() |
80 000 | ![]() ![]() |
Back Throw | ![]() ![]() |
80 000 | ![]() ![]() |
Forward Air Throw | air ![]() ![]() |
80 000 | ![]() ![]() |
Back Air Throw | air ![]() ![]() |
80 000 | ![]() ![]() |
Spéciaux
Nom |
Commande |
Dommage |
Propriétés spéciale (Glossaire) |
Gohadoken |
|
90 000 |
![]() |
Zanku Hadoken |
air |
90 000 |
|
Goshoryuken L |
|
90 000 |
![]() |
Goshoryuken M |
|
55 000 + 70 000 |
![]() |
Goshoryuken H |
|
40 000 X 2 + |
![]() |
Tatsumaki Zankukyaku L |
|
110 000 |
|
Tatsumaki Zankukyaku M |
|
40 000 X 2 + |
|
Tatsumaki Zankukyaku H |
|
35 000 X 4 + |
|
Hyakkishu "Demon Flip" |
|
0 |
|
Hyakki Gosho "Palm Strike" |
During Hyakkishu: |
100 000 |
|
Hyakki Gojin "Dive Kick" |
During Hyakkishu: |
90 000 |
|
Hyakki Goho "Fireball" |
During Hyakkishu: |
90 000 |
![]() |
Ashura Senku "Teleport" |
|
0 |
Teleport forward or back, respectively. |
Hyper Moves
Nom |
Commande |
Dommage |
Propriétés spéciale (Glossaire) |
Messatsu-Gohado Agyo "Rapid Fireballs" |
|
11 000 X 48 |
|
Messatsu-Gohado Ungyo "Beam Hyper" |
|
18 000 X 25 |
|
Tenma-Gozanku Agyo "Rapid Fireballs" |
air |
11 000 X 48 |
|
Messatsu-Gohado Ungyo "Beam Hyper" |
air |
18 000 X 25 |
|
Messatsu-Goshoryu |
|
40 000 X 8 + |
|
Raging Demon |
|
(465 000 ~ |
|